Posttraumatic Stress Disorder
Since 11-11-05
Veteran's Day 2005
From:
Waspscpo@aol.com [mailto:Waspscpo@aol.com]
Sent: Thursday, November 10, 2005 8:53 AM
To: undisclosed-recipients:
Subject: PTSD
Posttraumatic Stress Disorder
http://www.military-medical-technology.com/article.cfm?DocID=1171

More than just a headgame, posttraumatic stress disorder is being studied,
researched and treated like the medical affliction that it is.
By Cheryl Gerber
Military Medical Technology
November 9, 2005
The Department of Veterans Affairs is exploring unique ways to use the Internet
and virtual reality to assist in posttraumatic stress disorder (PTSD) treatment
for victims of the September 11 attack on the Pentagon and military personnel
returning from Afghanistan and Iraq. A pilot program directed by Charles C.
Engel at the Walter Reed Army Medical Center in Washington, DC, utilizes a Web
site to facilitate the treatment of PTSD in soldiers returning from Iraq.
One of the advantages of the Internet-based treatment is its flexibility. It can
provide therapeutic care during a time of disaster or mass violence in distant
locations as long as there is an Internet connection. “It allows for care either
in remote areas or you can be in your home in front of a PC to learn coping
skills,” said Brett Litz at the Department of Veterans Affairs Healthcare System
in Boston, which oversaw the development of the National Institute of
Health-funded Web site.
Currently, there is a grant under review for a larger trial in the DoD and the
VA, Litz said. Veterans simply log on to a private, protected PTSD de-stress
(delivery of self training and education for stressful situations) Web site to
access information and complete a series of homework assignments that monitor,
manage and treat PTSD symptoms. Although the work done on the Web site is
self-paced and self-directed, it is managed by professional therapeutic
practitioners in face-to-face meetings and telephone conversations.
The entire Web-based de-stress course takes approximately eight weeks to
complete. Professional therapists hope the Web site will encourage more trauma
survivors to seek the necessary treatment as a way to prevent or resolve bad
habits or subsequent problems that result from protracted, untreated PTSD, such
as depression, substance abuse or relationship problems. A critical time for
treatment is during the re-integration or re-deployment phase, when PTSD
experiences emerge.
“The key is to learn a new skill set and mind set about how to manage these new
experiences as they emerge during this re-deployment phase so that bad habits
don’t develop,” Litz said. The Web site provides a standardized treatment method
that promotes symptom reduction by teaching coping mechanisms that counteract
the tendency of veterans with PTSD to withdraw or avoid dealing with the
original traumatic experiences.
The therapist-assisted Web site facilitates the teaching of anxiety reduction
techniques and the correcting of maladaptive thinking related to the trauma. The
therapist-assisted Web site helps trauma survivors to acquire stress reduction
habits by triggering traumatic memories and applying coping strategies to
increasingly difficult situations. The Web site is used not only to provide
information about stress management but also to collect and score symptoms daily
through the use of SUDS or subjective units of discomfort scale ratings, provide
instructions for homework assignments, monitor homework completion and
facilitate contact with the therapist via e-mail or phone.
Using Virtual Reality Virtual reality exposure therapy uses customized virtual
environments to expose patients to feared situations rather than taking them
into the actual environment or asking them to imagine it. A trained therapist
controls the virtual environment using a computer keyboard to manipulate
situations to best suit the patient’s needs during the therapy hour within the
therapist’s office. Patients wear a head-mounted display over the eyes and ears
as they receive PTSD treatment.
They are in a 3-D environment where they can move around. There’s also echo
location in the head. Sounds relate to location to make it real. When patients
move closer, the sounds become louder.But people with PTSD startle quicker than
usual and stay startled. They are afraid to remember events because they are so
painful. Consequently they avoid the memories—but this creates a pattern of
avoidance,” said Dr. David Ready, a clinical psychologist at the Post Traumatic
Stress Disorder Clinical Team at the VA Medical Center in Atlanta, GA.
“The first two sessions we get them used to it,” explains Ready. “Then we
simulate the experience that traumatized them. As we go through the process, we
duplicate all the sights and sounds we can that are related to the experience.
We have found with this exposure therapy that the success rate is related to the
degree to which the patient is emotionally engaged in it. If they are overly
engaged, then we lower the volume, turn things off and spend more time talking
to them. If they are under-engaged, then we add more stimulation but not too
much.
You don’t want to overwhelm them. You want to do it in a slow manner. Gradually,
they start to gain mastery over how the memory affects them so they can
re-engage in it in a safe environment,” he said. The traumatic memory is in bits
and pieces when patients first come in for treatment. The practitioners create a
string with a beginning, middle and end. For example, they ask, “What happened
before your friend was killed? What happened after?”Ready gets SUDS ratings on a
1-100 scale every five minutes.
“A 100 is when you are ready to run out of the room panicked. A 0 rating is when
you are comfortable. If I am getting a SUDS rating of 90, then I’m not going to
add more stimuli,” he explained. In pre-treatment, post treatment and six-month
follow-up, Ready found that symptoms have decreased significantly and stayed
down after treatment.Starting in 1996, a company named Virtually Better began
creating virtual reality environments to treat phobias such as fear of flying,
fear of heights and fear of public speaking as well as posttraumatic stress
disorder.
The company expanded its growth in recent years to include speech pathology,
addiction and pain distraction. Cornell University in New York has used virtual
reality software to help treat September 11 survivors in New York City, noted
Ready.Virtually Better grew out of the collaborative research of Barbara
Rothbaum, Ph.D, Director of Trauma and Anxiety Recovery Program at Emory
University School of Medicine in Atlanta, GA, and Larry Hodges, professor and
chair of the Department of Computer Science, University of North Carolina,
Charlotte.
“We use virtual reality as a tool to expose veterans with PTSD to their most
traumatic memories in a therapeutic way. There are a lot of analogies to the
grieving process,” said Rothbaum. “If they get treatment, in six months it won’t
be painful.” Virtually Better produced a virtual reality program entitled
Virtual Vietnam which treated Vietnam veterans with PTSD and is now being used
as one of the source materials in building a new program code-named Virtual
Iraq, which is funded by the Office of Naval Research.
In order to be effective, virtual reality must match the original trauma. “We
can’t put a soldier who was in the Iraqi desert in a Vietnam jungle
environment,” noted Ready. Researchers developing Virtual Iraq at the University
of Southern California (USC) are taking that into consideration. Skip Rizzo, a
research scientist and professor at USC, is working with Jarrell Pair, a USC
research scientist and one of the lead programmers who created Virtual Vietnam,
to build Virtual Iraq.
The team is using a video game engine called Gamebryo and 3-D Studio Max and
Maya graphics programs to create virtual structures.“With Gamebryo, we have a
good licensing agreement so we don’t have to worry when we distribute the final
software to VA hospitals and military sites. We won’t have to pay a licensing
fee for each site we set up,” Rizzo said. “And we’re doing this all on a PC
using low-cost, head-mounted display and tracking technology,” he said.
Taking today’s computer and video-savvy soldiers into consideration, the USC
team has also adapted assets from virtual scenarios that were developed for the
game “Full Spectrum Warrior,” a soldier training program based on Microsoft
Xbox. Commercially available, “Full Spectrum Warrior” is a combat simulator
developed with personnel from the Army’s Infantry School at Fort Benning, GA.
The game places the player in an urban fighting environment.
The Virtual Iraq program transforms those environments into combat areas in the
Middle East. “The level of graphics you need in order for them to see PTSD
treatment not as a game makes it more challenging. You have to up the ante,”
noted Ready. As a result, the USC and Virtually Better team is using a
combination of resources as they build Virtual Iraq. The San Diego Naval Medical
Center and Camp Pendleton will use Virtual Iraq to treat acute PTSD in Iraq
veterans.
The project is part of a clinical trial for which USC is partnered with
Virtually Better. In the process of developing Virtual Iraq, the researchers
will solicit feedback to check the accuracy of the scenarios from actual
soldiers in Iraq via a partnership with Fort Lewis Army psychologists, Colonel
Greg Gahm and Captain Greg Reger. Rizzo and Pair are building a giant map of
possible environments the soldiers in Iraq would have experienced during their
traumatic experiences. “We put them in a safe environment in, say, a virtual
Baghdad.
Then, when they can deal with that, we add trigger stimuli like a bomb going
off, a sandstorm or a helicopter flying overhead. We raise the anxiety at
manageable levels to recondition and extinguish fear and anxiety as they are
gradually exposed to stimuli cues or triggers,” Rizzo said.
The reality is that there is trauma in life, and war by nature is a trauma
factory. But returning military personnel with clear-cut PTSD still don’t always
want the stigma of a PTSD diagnosis. “We are hoping that the technology will be
an entre into talking about the treatment,” Rothbaum said. Rizzo also noted that
the word “therapy” still has negative connotations and stigma attached to it
that soldiers avoid.
As a result, many with combat stress resulting in PTSD don’t get the care they
need. “Call it post-combat re-integration training, not therapy or they won’t
go,” he said. Rizzo, Rothbaum and other experts are hoping that the use of
Internet and virtual reality technology will encourage more veterans to sign up
for treatment.
Virtual reality has improved in recent years with the faster computer equipment
available on the market today. Ten years ago, a side effect of virtual reality
was nausea as a result of slow screen updates but this does not occur anymore
because the screen is updated now in milliseconds.