IDPA
- Will It Get You Killed?
Since 09-12-08

WARRIOR TALK NEWS
September 11 2008
Randy Harris - Suarez International Staff Instructor
There are many shooters who participate in shooting sports like IPSC or IDPA. In
these sports the shooters engage a wide array of targets in little scenarios
that often require drawing from a holster, movement, target discrimination,
reloading, accurate shooting under time constraint and sometimes malfunction
clearance. These are all good skills to work on if we also carry a gun for
personal protection. Of course it is not training but it is good practice. But
there are those that argue that participating in IDPA or other action shooting
sports will build bad habits and can even get you killed. Let's look at that for
a minute.
The issues that people have are typically with use of cover, IDPA style reloads,
only allowing 11 rounds in the gun in the "hi cap" categories, and the
proactive nature of IDPA. The arguments ostensibly stem from people not wanting
to ingrain habits that are not tactically sound. Ok fine. That is a laudable
pursuit. The problem is that I think people sometimes do not look at context of
the problem or the big picture or understand that there is a way to play the
game and still be competitive and still work on skills that are real world
useful in a real confrontation. I also honestly think some naysayers run down
IDPA because they don't perform well at it. Lets look at some of the arguments.
USE OF COVER: In IDPA,
per the rules, you must use cover if available. And by using cover they want at
least 50% of your body behind cover. The "gamesman" side of the equation stretch
this to the limit exposing far more of themselves than they probably would want
to in a real fight when rounds might be flying in both directions.
But in
IDPA the whole time you are shooting the timer is running and the winner is the
one with the lowest time adjusted for score on targets. So the "gamesmen" get
just enough of themselves behind cover to not be penalized and then shoot very
fast. The "Tactical" side though often hunker down behind cover and engage
targets VERY slowly. They argue that they expose much less of themself and
thereby are doing it "right". They argue that doing it fast without getting 99%
behind cover will get you killed. Maybe they have an argument, but not always a
well thought out one....and not one that always applies.
RELOADS: The reload
argument comes from the "IDPA approved " reloads in the rule book. We have a
slidelock reload, that is your gun has been shot to slidelock. We have a
tactical reload . This is the classic reload during a so-called "lull in the
action" where you save the rounds from the partially depleted mag by first
inserting the new mag then stowing the old one. And then finally there is the
reload with retention. Here you stow the old mag first and then insert the new.
Any
time the gun is reloaded and there are still rounds left in the old mag it must
be retained. The logic is that you might need those saved rounds later on. The
"gamers" and some "tactical" guys actually have some common ground here. They
both disagree with the IDPA approved reloads. They argue that the IPSC style
speed load is actually faster and should be encouraged instead of having to
retain the partially depleted mag in the middle of a gunfight.
CAPACITY: One thing I
hear a lot of grumbling about is the 10 round limit. The most you can load is 10
in the mag and 1 in the chamber to start. Each subsequent mag can only contain
10.
When
IDPA was started we were in the midst of the ridiculous Omnibus Crime Act of
1994's ten year prohibition on new manufacture of magazines capable of holding
more than 10 rounds. We all had mags that held more than 10 but we could only
load 10 because that was all that new production pistols came with. But when
sanity returned and the "Assault Weapon and Magazine Ban" portions of that law
expired in 2004 IDPA kept the 10 round limit in place. The logic was that
several states still have state laws limiting the capacity to 10 and to be fair
to them the limit would stay at 10. The argument is that those of us who carry
pistols that hold more than 10 are penalized because we are forced to reload
earlier than we would in real life. And I agree. But frankly I just do not think
it is as big a deal as some make it.
PROACTIVE NATURE:
Finally comes the proactive nature of IDPA. During the course of fire you will
often move from a known area into an area that may be brimming with bad guys.
Generally in real life this would be suicidal by yourself. Military CQB room
clearing is rarely done with less than FOUR people for that reason. The "gamers
" have no problem with it. It is par for the course in IPSC. But the "tactical
" crowd argues that it is not realistic..and I agree...to a point.
About the only reason I could see for ever doing that would be to rescue a loved
one. If your child or spouse is screaming downstairs and you hear strange angry
voices I doubt that many" type A" meat eater personalities would stay put while
who knows what happens to our spouse or child. In that case there is a reason
for going into that situation. Otherwise we would be wise to stay put and let
them come to us. But sometimes there might be overriding concerns that force us
to take action we would not normally take.
At this point if we decide to go extract our family members from whomever is
confronting them then we are essentially in dynamic entry hostage rescue mode.
If it is your house you will know the lay out better than the intruder or
intruders. Here surprise and violence of action MIGHT help you survive, but any
time you are trying to clear a structure , even your own, by yourself you are
not on the good side of the odds. But on the positive side the proactive nature
of IDPA gives some practice in dynamic movement and target discrimination. There
is always a silver lining if you just look for it.
So where do I (and Suarez
International) come down on these arguments?
On use of cover, there
are times when it is just not going to be there to use and there will be times
when it is there to use. Saying cover is always available is just as silly as
saying it is never available. And proper use of cover does not mean setting up
housekeeping behind the little plastic barricade and shooting at a snail's pace.
Just because you are behind something now does not mean that the bad guys cannot
quickly outmaneuver you and flank your position. So cover needs to be used
wisely and then quickly move to a better piece of cover.
One other thing though that the "tactical" crowd , with all their tip toeing
about and bunkering up behind cover seem to not take into account. The first
gunshot goes off and the element of surprise is gone. At that point dynamic
movement and accurate shooting will be more help that tip toeing up to the next
doorway giving them time to get set and get behind cover. After all, they
probably got a bit of a clue that you were there when you shot one of them.....
And I know at least one guy in particular who has been in more than one gunfight
and use of cover was not an issue in his fights because they were over very
quickly and there was no cover to be used! You might know him too. His name is
on the deed here! EDITORIAL NOTE( referring to Gabe Suarez)
On the reload, this is
a bone of contention with some. Some in the tactical community teach an IPSC
type speed load as the default reload method for real world tactical problems.
They argue that it is hands down the fastest way to get a gun fully loaded
again. They say that the reload with retention or tactical reload are both too
slow and too cumbersome. But IDPA mandates that any reload not from slidelock
must have the mag retained. Some argue this is silly. I think it really depends
on the individual circumstances.
There are some who wear more than one spare magazine on them so if they do lose
one it is no big deal- they still have another full one. Hard to argue with that
logic when the average gunfight is 3 to 5 rounds anyway.. The only issue is when
the problem is not average and there is a limited number of mags and no
immediate way of replenishing.
Think
Hurricane Katrina type situations. Or maybe military type clandestine operation
in foreign lands.Here if you drop a mag it is likely gone for good. While I
doubt many of us reading this fall into the latter category, I know many people
went about armed after Hurricane Katrina and if they had been dropping mags in
the water their mag supply would soon be depleted.
Much more likely though is the "normal " guy who carries just one spare mag. If
he jettisons his first and ends up having to shoot all of his second he is going
to end up out of ammo fast. Especially if that is a single stack gun he
carries.While this may be an unlikely scenario for the average citizen it might
be a real concern for police or military guys. So I have no issues with the
reload with retention. In fact the default proactive mag change that Suarez Int
teaches is a reload with retention. While we do our 360 degree after action
assessment we stow the mag that was in the gun and reload with a fresh mag. This
gets us back up and loaded in case reinforcements for the bad guy are on their
way but also retains the extra rounds in case things go from bad to worse.
So if at the match you are forced to reload with retention and do not like it
just imagine the scenarios are operating post Katrina and you are doing it in 2
feet of murky water and are without any support system to replenish lost gear.
This might make that reload with retention more palatable.
Now for the capacity concerns.
I carry a hi cap pistol 99% of the time. And when I carry it I never download it
to 11 rounds. I came to grips with it by considering it a malfunction and
reloading and moving on. No one counts their rounds in real fights. They shoot
until it goes click or shoot until there is no one left to shoot at . THEN they
do a tac load of some type. But I have heard
very few stories of civilian tac loads under
fire. So I simply shoot the stage as written and unless there is
a mandatory reload required I shoot until it is empty and reload. After it is
all over I might tac load before I show "all clear" , but I realize the
difference in training and the game so I honestly rarely do that. In fact there
is a move in IDPA to get away from tac loads on the clock. I personally think
that is a move in the right direction.
The truth is that like any other shooting competition,
IDPA matches are going to be won by those who
shoot quickly and accurately. But then again aren't most
gunfights also won by those who shoot quickly and accurately? So maybe we
should worry less about doctrinal issues like cover and reloads and worry about
whether we can hit what we are aiming at quickly. Remember it is a shooting
match. A test of marksmanship and gunhandling under time pressure in a setting
roughly replicating real world encounters.
And then there are those that simply argue IDPA is not real. You know what? They
are right. The bottom line though I think is not so much that the game is bad
for the shooter, it is often that some shooters just do not do well at the game.
Some of them argue that it was not real and use that as an excuse for poor grasp
of basic defensive marksmanship and gunhandling . I am somewhat tired of hearing
all the constant "IDPA is not real" and "if you try to win you'll get killed one
day when you don't use cover trying to shoot the BGs fast". Of course it is not
real, because the targets don't move and shoot back!!! And I darn sure don't
down load my G34 to 10 rounds before I leave the house in the mornings! But I
also realize IDPA is just a game. It is a game it has to have rules.
To them it seems to come down to some kind of choice between being competitive
or being "tactical" Look guys, if you work on your gunhandling skills (draw/presentation,trigger
control, reloads,shooting from different positions) and on moving your feet
rapidly when you need to move, you certainly CAN do well at the sport of IDPA
and still be "tactically correct" on the street. The faster you can accurately
shoot, the better, whether it is in a game or on the street. I still shoot fast
and accurately and I finish high at my local matches most of the time because I
don't waste time dithering over what to do, and I shoot and handle the gun
QUICKLY.
I honestly think a lot of people use "IDPA is not real"as an EXCUSE for not
doing well or as an EXCUSE for not working harder to improve their skills! It
almost becomes a justification for mediocrity.If you can "stink it up" and just
throw out the tired old line "well, I did it RIGHT you guys are gaming it!" then
there is no incentive to get better! What makes you think that while you
barricaded yourself behind cover and took 15 seconds to shoot 6 shots at 3
targets 5 YARDS away,that in the REAL WORLD those bad guys didn't just flank
your sorry butt and shoot you in the back of the head while you took FOREVER to
shoot them? On the other hand if you can shoot each of them twice in 3 seconds
they probably won't have that opportunity! What I was referring to about
context. If the bad guys are close then you need to shoot fast, not give them an
opportunity to out maneuver you. So hiding behind cover all day long is not
always the correct tactical thing to do.
Again, not directing this at any one individual. This is directed at the
"tactical community" in general. I hear these excuses so often I begin to think
it is just a crutch or excuse to justify moving and shooting like a lame turtle!
Yes it is a game, but so is Ultimate Fighting Championship. Do you really think
Chuck Liddell will fight on the street EXACTLY like he does in the octagon? I
doubt it.
If you WORK at your manipulations and gunhandling and shooting to the point it
becomes second nature and you can do it "unconsciously" you WILL do well in IDPA.
Will you win a National championship? Maybe not. That really depends on your
ability. But you will probably do very well at your local matches and as a by
product be that far ahead of the curve if it ever happens for real!
You see IDPA is not real. It is not training. It is time pressured and peer
pressured gunhandling and marksmanship practice on a course not of your design,
so there is some thinking under pressure involved. You know, those physical and
mental skills that help win real fights.
And one other thing for those who do not participate due to fear of not doing
well.
Growth can only be achieved through risk of failure.
Many are too ego invested to try new things that they may fail or have to work
hard at to attain a high level of ability. If they DO something and fail,that is
not a validation of their long practiced (or NOT practiced) training regimen.
So to keep from damaging their ego they avoid putting themselves in a situation
with the chance of failure. But at the same time they avoid the chance to polish
their skills and become BETTER. No one becomes a master of anything avoiding
hard work and challenges. Some of the best learning experiences are from
FAILURE. But some people will never understand that. Get out and give it a try.
If you don't like it then you hopefully had an educational experience and can
use that to grow your practice regimen.Just don't avoid it because someone
somewhere said it was not "real".
To Train With Randy Harris, see our schedule